Unstable Scientific is selected for Seattle Indies Expo!
Banner No. 2 Complete!
Seattle Indies Banner No. 1
Meet the other scientists!
Unstable Scientific 2022 Teaser Trailer!
Sharing snacks with characters mechanic added!
Building labs & rescuing researchers mechanic!
Jellyfish Enemy Sprite
Lev has a new walk cycle
Bubble Level Background Art
More storyboarding!
GMS update borked our project!
Cutscene Sketches
Character Dialogue Expressions
Making NPCs…
Animated Bramblebush Changes
Animated bramblebush hazard, before and after the changes! Players weren’t really recognizing the regular bush as a hazard (the one below), but a friend said that if it was animated it might work better. So I made this crazy undulating monstrosity that had multiple complex animations. That is, some of the vines are intertwined and cross over on top of each other. I didn’t realize how tricky that kind of thing is to animate until it was time to add proper outlines and color!
Pixel’s Entanglement Lab
Pixel’s quantum entanglement lab for the home base area in Unstable Scientific. I really had to push my imagination hard with this one, because most of the time in labs like this you only see things happen via the instruments!
Chandra Cassini’s Lab
RATE MY SETUP! It’s Chandra Cassini’s lab for the home base area in Unstable Scientific. She studies the cosmic microwave background radiation, searching for signs of early collisions with another universe!
Vacuum Resonance Soliton Lab
Lev and Tau’s Vacuum Resonance Soliton lab, tiny island edition. Making progress on the home base level!
Pixel’s Chemistry Lab Animation
This is Pixel’s chemistry lab, for the home base level! That’s Pixel with a sort-of randomly generated NPC for flair on the left. I had so much fun using references from photos I took in actual labs, though I took a lot of artist liberties to make the animations more dynamic.