Masha Falkov Masha Falkov

Good Job

Lev deep lava death animation. We eventually got rid of insta-death mechanics and turned the lava into a temporary death pit, where you come back to the nearest solid land with only significant health loss but no lengthy level reloads.

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Masha Falkov Masha Falkov

Character Sketches

Early character sketches for Unstable Scientific. I draw the faces, Dustin scribbles what emotions he thinks they express. It’s a lot harder to make good expressions with so few pixels in a hi-bit game, so I try to really get the character down on paper before turning them into pixel art! You can kind of see them evolve a little bit over time, especially Tau (guy with the AR rig) and Chandra (pilot lady with floofy jacket).

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Masha Falkov Masha Falkov

Professor Tau Jacquino

Introducing Tau Jacquino, the best electronic engineer alive and Burning Man interactive installation artist for 20+ years. He’s here because he wants to see something really awesome happen, and vacuum physics looks like the most exciting field to be!

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Masha Falkov Masha Falkov

Let’s turn fall damage off…

Before we turned off fall damage, you could really hurt yourself! Lev has -437.80 life. Caused by launching really high with a banana gun!

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Masha Falkov Masha Falkov

Trilobite Creature

A variety of animations I made for the trilobite, which we decided to keep as a friendly critter.

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Masha Falkov Masha Falkov

Lava Level Background

This is part of the multi-layered, animated background for the lava cave level. I finished it in June of 2017. In the game it has parallax scrolling and everything! I’m really satisfied with how it came out.

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Masha Falkov Masha Falkov

Drippy Lava Tunnel

Drippy crystal lava tunnel for the lava level! Good god this took a long time to make. It’ll definitely end up serving some other purpose besides being merely a decorative obstacle.

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Masha Falkov Masha Falkov

Early Jungle Level Test

An early test of our Jungle Level from 2017. There wasn’t yet much to do here, and the music wasn’t final either, but it was so much fun to see it in action!

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Masha Falkov Masha Falkov

Jungle Level Background

This is the base Jungle Level background, made in the early stages of our game. There would ultimately be more layers added in, and it would be taller to add a level of verticality.

I decided to break away from a purist pixel art aesthetic and used custom Photoshop brushes, pixelized with randomized colors, angles, and roundness.

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